Bare in mind Freeside open does have a lot of conflicts and incompatibilities with any other mod that alters Freeside.įinally, You have New Vegas Bounties but not the Someguy.esm it requires. With Freeside open it is probably messing up a lot around there. You got 3 different Nevada Skies there (You only need one) and a few EVE's (again, you only need 1).Ī lot of people tend to get crashes with ELECTRO CITY, so I'd personally avoid it. Yeah, right off the bat a few things ring off. That's the easiest way to fix compatability issues. :) Hope it works for you, though.ĮDIT: On second thought, you may need to invest in an editor and just build a bashed patch for the mods you plan to use. If you've already looked at/fixed these issues, then disregard it. ini changes to change the font size, etc.Īll in all, I'm not sure if this would help, but that's just what i noticed at a glance. I know I had this issue to begin with when I downloaded DarnifiedUI before I made a few. I'd suggest verifying your cache to try to replace any files that may have accidentally been changed or deleted. Which is why you generally backup files before you mod them. :( )Īlso, CTD's on startup can occur if the game's trying to load something from the main menu that may be missing. Also if I'm not mistaken I believe western sky and Nevada Skies would conflict (Personally I never got Nevada Skies to work in the first place, which is a bummer because I have a needs mod that could gain extra functionality from it. I know I had a helluva time getting that one to work exactly right (had a lot of the boxes for missing meshes, etc.) Though it looks like you may have multiple versions of some mods (EVE especially) installed, which would definitely cause conflicts. The easiest one I can see causing problems would be EVE. You don't seem to have a very long mod list, so it wouldn't be nearly as painful a process for you as it was for me at one point. esm from another mod that I just couldn't find for the life of me. I know I've found a mod or two in my time modding FNV That required an. Normally I'd guess that was the case, and use a mod manager (Like FMM, though I use Nexus Mod Manager, personally) and see if there are any mods that have dependencies that you may not have. 95% of the time when a game Crashes on startup after modding you're missing dependencies for mods that are on.
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