![]() ![]() GblHumanResrWait= (0.infinite) - real number determining how long (in seconds) should a human stay dead before he/she comes back as a zombie? 0 means "human stays dead forever", 1 means "human always comes back as a zombie".50 means "50/50 chance" etc etc. ![]() The probability of a human coming back as a zombie from 0 to 1. infinite) - real number determining how long, in seconds, an indestructible zombie should lay on the ground, before getting up again? You can have fun with this. GblIndestructibleZombies = are zombies indestructible (0 or 1, 1 means "yes") Placing/ CreateUnit'ing  a zombie on a map, and having a game logic named SERVER will automatically initialise the zombie engine- how long it takes depends on how fast your computer is though :) You MUST wait for this value to be set to 1 before tweaking ANY of the other global variables or arrays. The zombie initialisation resets the contents of arrays, and performs other "one-time" initialisation. GblInitDone = 0 if the zombie subsystem is not initialised, 1 if it is. There are other global variables you can edit, this is taken from the readme.txt This is the amount of damage a zombie does to a HUMAN target.Ġ mean "no damage done when hit by zombie" (a bit useless) to 1, which means 1 hit from zombie will kill a human. To make the zombies hurt you when they attack, use gblZombieDamage global variable. Oh I see some kind soul has already answered lol - I'll shut up To make the game easy, medium or hard, place a ZOMBIE MOD GAME LOGIC unit down on the map. I use all the addons i need but i keeps going back to the main menu But how do i get the zombie sounds?Īnd why does the doomsday campaign not work. pbo file in the res/addon directory like i did with the other zombie stuff. I also got the zombie sfx pack, and put that. My third is, the zombies attack me and start hitting me, but i dont die. i used search but couldnt find it anywhere. My second question is how to make it easy/medium or hard. Some of it are already answered in this topic like how do zombies attack me.īut the new zombie pack should attack (drag and drop it sais)īut i drag and drop and no attack so i use the gblAllTargets thingie. I am completely new to this mod and i luv it. is only a unit for single player missions.įor multiplayer, is local - in short, don't use it. Zombiegroup is a gamelogic were I typed  Code Sample zombiegroup=group this Zombiegroup is a gamelogic were I typed Code Sample zombiegroup=group this #tells all the zombies to face the player _zombie4 = "ZombieEx8" createUnit, zombiegroup] #creates a zombie thats 3 meters up and 3 meters left of the player _zombie3 = "ZombieEx5" createUnit, zombiegroup] #creates a zombie thats 3 meters down and 3 meters right of the player _zombie2 = "ZombieEx2" createUnit, zombiegroup] #creates a zombie thats 3 meters up and 3 meters right of the player ![]() created zombies do not respond on the glbaltargetas = command. ![]()
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